GameData update

Sep 15, 2009 at 9:36 PM

Hey yall,

I remember that importing SDL_Surface * screen to GameData did not often work right. I remember Prof Vaganoff also did his code where he just passed it into draw(SDL_Surface * screen)

I tried importing it into GameData as a member variable before and I ran into alot of problems. If you can get this to work let me know.

Sep 16, 2009 at 6:13 PM

I never had that problem it always worked for me.  I have made the appropriate changes and tested it, it works properly.