Tile Abilities info

first post: JBPNOY6FIFTY wrote: TILE HAS ABILITIES AT START OF TURN - teleport - master key - st...

mind control

first post: jbpnoy6fifty wrote: mind control 1) st: player move clean up -> m_active_player ->m_c...

Possible Solution to SDL_surface copying

first post: jbpnoy6fifty wrote: http://www.nabble.com/Copying-one-SDL_Surface-to-another-SDL_Surfa...

latest post: AssassinX wrote: Thx, this solution worked.

Working Version 28969

first post: jbpnoy6fifty wrote: Hi team, I was able to remove all the extraneous stuff such as the ...

additional hours

first post: jbpnoy6fifty wrote: ThursdayLari/Gindi/Binh12-3:00pm 7:30-11pmFriday Gindi/Lari9pm-12am

GameData update

first post: jbpnoy6fifty wrote: Hey yall,I remember that importing SDL_Surface * screen to GameData...

latest post: SalsaBear wrote: I never had that problem it always worked for me. I have made the ...

GSP 360 Tile.h Update

first post: jbpnoy6fifty wrote: Hi Team, Gindi and I worked on the and some of the main gameloop Ti...

Notes wk3 monday - Some info on project schedule for TDD

first post: jbpnoy6fifty wrote: Project Schedule- Game-board class – Group due Thursday [9/17...

Feature Priority

first post: jbpnoy6fifty wrote: 1) Game board * 1) Tiles * 2) load a file with tile informati...

Team Names

first post: jbpnoy6fifty wrote: Lunar GamesEclipse EntertainmentAvalanche studiouselectric entertai...